Reconnection Roguelike

2022-02-06

A hobby project developing a roguelike game in Rust, using Herbert Wolverson's bracket-lib and following Wolverson's Roguelike Tutorial.

While Wolverson's tutorial is focused on a classic roguelike with ASCII-art graphics, my project uses some "less documented" features of bracket-lib to render tile graphics using some original pixel art.

The project is still very much work-in-progress, and not much progress has been made lately, but it's been a great learning exercise for non-trivial Rust, including the specs ECS library and the "newtype" pattern.

Screenshots

A screenshot of a tile-based roguelike showing an inventory menu, message log and health bar.

Another screenshot of a tile-based roguelike, showing a building and two robotic enemies nearby.